Dunespeaker
You are a desert nomad or elemental adept—shaped by the storms, sand, and silence of Shurima’s great expanses. You commune with nature in her most relentless form.
Ability Score Increase. Wisdom +1
Desert Speaker. You gain proficiency in Survival. If you already have proficiency in Survival, you instead gain expertise.
Dune Magic. You know the Mold Earth cantrip. At 3rd level, you may cast Create or Destroy Water once per long rest. At 5th level, you may cast Dust Devil once per long rest. Wisdom is your spellcasting ability.
Sandstep. You ignore non-magical difficult terrain made of earth, rock, or sand, and instead gain +10 feet of movement speed while moving through it. When you Dash across these terrain types, you create a trail of difficult terrain behind you. This trail lasts for 1 minute.